Rare LMG ($20,000)
Spits out a devilish substance that burns with intense heat while simultaneously corroding armor. A winning combination.
The Burning Fever inflicts fire damage. Anyone hit also loses 1 point of armor (as if he had been hit by an acid attack).
- Heavy: +2 damage.
- Expanded: +3 ammo.
- Focused: +2 attack when targeting an area.
- Massacring: Targets a 15×15 feet area with autofire.
- Thrift: Only needs one ammo clip to reload.
- Deadly: An attack that hits with a natural 18+ inflicts an additional 1d4 fire damage.