Burning fever

Rare LMG ($20,000)

Spits out a devilish substance that burns with intense heat while simultaneously corroding armor. A winning combination.

The Burning Fever inflicts fire damage. Anyone hit also loses 1 point of armor (as if he had been hit by an acid attack).


  1. Heavy: +2 damage.
  2. Expanded: +3 ammo.
  3. Focused: +2 attack when targeting an area.
  4. Massacring: Targets a 15×15 feet area with autofire.
  5. Thrift: Only needs one ammo clip to reload.
  6. Deadly: An attack that hits with a natural 18+ inflicts an additional 1d4 fire damage.